sharp focus, (dramatic lighting, two-tone lighting, physically-based rendering, raytraced shadows, subsurface scattering), award-winning artstation photo, extremely detailed illustration, (highly detailed, best quality, very detailed background, masterpiece), classic, by Greg Rutkowski, alphonse Mucha, (wlop), (8k, RAW photo, best quality, extremely detailed CG unity 8k wallpaper, huge filesize, ultra-detailed, highres, absurdres), ((Half-Life 2 beta, HL2 concept art)) <lora:HL2Beta002:0.5> <lora:HL2Beta001:0.5>, ((highly detailed)), ((best quality)), ((8k)), sharp focus, (subsurface scattering) award-winning artstation photo, extremely detailed illustration, (very detailed background,) dramatic lighting, masterpiece, classic, (vampire: the masquerade - bloodlines screenshot landscape painting in the style of team fortress 2 tf2 map concept art) of map set in an industrial farm with circular metal silos and triangle-roofed metal farmhouse and triangle-roofed metal shacks with lit glowing red windows casting raytraced shadows onto ground, distant arched viaduct set against the sky, ((midnight, darkness, dark clouds, foreboding)) by greg rutkowski alphonse mucha wlop, by Henry Cheadle, ((midnight, dark clouds, foreboding)), impressionistic painting in the style of team fortress 2, team fortress 2 concept art of a christmas village, english architecture, italian architecture, ((victorian era)), house on top of a hill, (wooden carts being pulled along cobbled streets, stone arched bridge over a frozen stream), black cliffs with deciduous trees set against the sky, ((snowing, snowstorm, snow-capped roofs, snow-capped pine trees with christmas ornaments)), (cobbled streets with yellow light streaming out of shop windows casting raytraced shadows on the bumpmapped cobble)
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