Lora seems to work better with the prompt "3D render" but feel free to try it without.
Lora has two optional trigger words:
QuinnMakeup: more makeup, similar to what she wears in the game (red lipstick, eyeshadow, etc.).
NoMakeup: natural, without or with very light makeup.
Lora seems to work well with a strength setting of 1 or 0.8.
The example image uses the following method: I created five images with 40 sampling steps, size 512x680 with a CFG scale of 7. Then, I selected one, sent it to image to image, and generated it with 40 sampling steps, sized 1024x1360, with denoising strength between 0.2 and 0.5. Additionally, I turned on ADetailer for eyes only.
I plan to enhance the eyes and background flexibility in the next version.
I hope you will enjoy using Lora. Don't forget to rate it, leave comments, and share your creations! Your feedback is always appreciated! Thanks!