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Old Time Post Apocalyptic Enviroment

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Model Description by Creator

Hello,

You can use this lora to make background scene with post apocaplytic style

Trigger word "SZ_4po enviroment"

I recommend using the wildcard here: https://civitai.com/models/70264

In case you don't want to use wildcard, play around with these prompts:

inside a post-apocalyptic library, dust-shrouded books, sagging shelves, strewn broken furniture, ceiling cobwebs.

on a post-apocalyptic kitchen, scattered rusted pots, cracked dining table, moldy open refrigerator.

inside a post-apocalyptic collapsed bedroom, dust-laden bed, peeling wallpaper, shattered mirror, moth-ravaged wardrobe.

on a post-apocalyptic living room, torn sofas, shattered tv, faded family photographs, worn carpet.

inside a post-apocalyptic nursery, broken crib, strewn dust-covered stuffed animals, peeling wallpaper.

in a post-apocalyptic abandoned workshop, scattered rusted tools, lingering oil smell, yellowed blueprints.

in a post-apocalyptic empty classroom, overturned desks, dusty chalkboard, yellowed textbooks.

inside a post-apocalyptic silent hospital ward, stained bed sheets, dusty medical equipment, lingering antiseptic odor.

on a post-apocalyptic deserted train station, rusting benches, cracked information board, graffiti-covered abandoned train.

in a post-apocalyptic crumbling cinema, torn posters, dusty projector, broken seats, lopsided screen.

on a post-apocalyptic supermarket, empty shelves, scattered trolleys, broken glass, decaying food packaging.

in a post-apocalyptic factory, rusting machinery, broken windows, discarded materials, smashed control room.

in a post-apocalyptic neglected greenhouse, shattered glass, overgrown plants, rusted tools, dried fountain.


***Update V4.0***

I improved the data set so this lora can match with many checkpoints.

Recommended settings:

Lora Weight: 0.6-0.8

Sampler: DPM++ 2M SDE Karras

Steps: 20-30

Upscale is recommended with 4x-Ultrasharp

Denoising strenght : 0.3-0.5

CFG scale: 5-7


***Update V3.0***

I updated some new concepts for the data set.

Recommended settings:

Lora Weight: 0.6-0.8

Sampler: DPM++ 2M SDE Karras

Steps: 20-30

Upscale is recommended with 4x-Ultrasharp

Denoising strenght : 0.3-0.5

CFG scale: 5-7


***UPDATE V2.0***

I made a improved version v2.0 with bigger data sets that can support better post apocalyptic overgrown style.

Recommended settings:

Lora Weight: 0.6-0.8

Sampler: DPM++ 2M SDE Karras

Steps: 20-30

Upscale is recommended with 4x-Ultrasharp

Denoising strenght : 0.3-0.5

CFG scale: 5-7


***V1.0***

Recommended settings:

Lora Weight 0.6-0.8

Sampler: DPM++ 2M SDE Karras

Steps: 30-40

Upscale to get best result

Denosing strenght 0.6

CFG 7

Welcome any feedback so I can make better version in the future!

Images Generated With This Model

berlin city, city corner, green overgrown, winter weather, post apocalypse feeling, at noon, morning, realistic, vray, HDR,  6000K  <lora:PostApocalyptic3:0.6> SZ_4po
N/A
Hidden For Public Users
berlin city, city corner, green overgrown, winter weather, post apocalypse feeling, at noon, morning, realistic, vray, HDR, 6000K <lora:PostApocalyptic3:0.6> SZ_4po
8k, realistic, vray, HDR,  6000K,  tokyo city, in the street, overgrown, post apocalypse feeling, nighlight, <lora:PostApocalyptic3:0.6> SZ_4po
N/A
Hidden For Public Users
8k, realistic, vray, HDR, 6000K, tokyo city, in the street, overgrown, post apocalypse feeling, nighlight, <lora:PostApocalyptic3:0.6> SZ_4po
8k, realistic, vray, HDR,  6000K,  hochiminh city, street vendor, overview, overgrown, <lora:PostApocalyptic3:0.6> SZ_4po
N/A
Hidden For Public Users
8k, realistic, vray, HDR, 6000K, hochiminh city, street vendor, overview, overgrown, <lora:PostApocalyptic3:0.6> SZ_4po
8k, realistic, vray, HDR,  6000K,  hochiminh city, street vendor, overview, <lora:PostApocalyptic3:0.6> SZ_4po
N/A
Hidden For Public Users
8k, realistic, vray, HDR, 6000K, hochiminh city, street vendor, overview, <lora:PostApocalyptic3:0.6> SZ_4po
realistic, vray, HDR,  6000K,  berlin city, inside factory, overgrown, post apocalypse feeling, sunset, <lora:PostApocalyptic3:0.6> SZ_4po
N/A
Hidden For Public Users
realistic, vray, HDR, 6000K, berlin city, inside factory, overgrown, post apocalypse feeling, sunset, <lora:PostApocalyptic3:0.6> SZ_4po
8k, realistic, vray, HDR,  6000K, <lora:PostApocalyptic3:0.6> SZ_4po
N/A
Hidden For Public Users
8k, realistic, vray, HDR, 6000K, <lora:PostApocalyptic3:0.6> SZ_4po
realistic, vray, HDR,  6000K,  berlin city, inside factory, overgrown, post apocalypse feeling, sunset, <lora:PostApocalyptic3:0.6> SZ_4po
N/A
Hidden For Public Users
realistic, vray, HDR, 6000K, berlin city, inside factory, overgrown, post apocalypse feeling, sunset, <lora:PostApocalyptic3:0.6> SZ_4po
8k, realistic, vray, HDR,  6000K,  venice city, river, boat, overview, overgrown, <lora:PostApocalyptic3:0.6> SZ_4po
N/A
Hidden For Public Users
8k, realistic, vray, HDR, 6000K, venice city, river, boat, overview, overgrown, <lora:PostApocalyptic3:0.6> SZ_4po
8k, realistic, vray, HDR,  6000K, <lora:PostApocalyptic3:0.6> SZ_4po
N/A
Hidden For Public Users
8k, realistic, vray, HDR, 6000K, <lora:PostApocalyptic3:0.6> SZ_4po
8k, realistic, vray, HDR,  6000K, <lora:PostApocalyptic3:0.6> SZ_4po
N/A
Hidden For Public Users
8k, realistic, vray, HDR, 6000K, <lora:PostApocalyptic3:0.6> SZ_4po
8k, realistic, vray, HDR,  6000K, new york, time square, overgrown, no human <lora:PostApocalyptic5-000007:0.6> SZ_4po enviroment
N/A
Hidden For Public Users
8k, realistic, vray, HDR, 6000K, new york, time square, overgrown, no human <lora:PostApocalyptic5-000007:0.6> SZ_4po enviroment
8k, realistic, vray, HDR,  6000K, overgrown, military base, inside the building, tank, gun <lora:PostApocalyptic5-000007:0.6> SZ_4po enviroment
N/A
Hidden For Public Users
8k, realistic, vray, HDR, 6000K, overgrown, military base, inside the building, tank, gun <lora:PostApocalyptic5-000007:0.6> SZ_4po enviroment

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